package Hxw3DEngine.asset.event
{
	import flash.events.Event;
	
	public class AssetEvent extends Event
	{
		
		public static const ASSET_LOAD_COMPLETE:String = "ASSET_LOAD_COMPLETE";
		
		public static const ASSET_LOAD_ERROR:String = "ASSET_LOAD_ERROR";
		
		public var data:* = null;
		
		public var url:String;
		
		public function AssetEvent(type:String,_data:*,_url:String,bubbles:Boolean=false, cancelable:Boolean=false)
		{
			data = _data;
			url = _url;
			super(type, bubbles, cancelable);
		}
	}
}